![]() ![]() This response comes days after initial allegations from former Starbound developer Damon Reece, who claims to have spent hundreds of hours working on the game without ever being paid. Since then we’ve had a few major updates (woo Mechs) and are looking ahead to the future of Starbound, including the upcoming Xbox One release. ![]() Our doors remain open to any related parties who wish to discuss their concerns with us directly." Starbound's 2 Year Anniversary Hi everyone Today is a special day for the team here, as it marks Starbound’s (official) 2 Year Anniversary since 1.0 and the game’s full release on Steam. "It's been almost a decade since Starbound's development first began, and from then Chucklefish has grown considerably into an indie studio that has a strong emphasis on good working practices, providing a welcoming environment for all employees and freelancers. Everyone was credited or remunerated as per their agreement. Community contributors were under no obligation to create content, work to deadlines or put in any particular number of hours. "During this time both the core crew and community contributors were collaborating via a chat room and dedicated their time for free. ![]() ![]() "We're aware and saddened by the current allegations against Chucklefish regarding Starbound's early development," the studio told PC Gamer. Game developer and publisher Chucklefish have responded to numerous allegations claiming the studio exploited volunteers throughout development of Starbound. ![]()
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